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The Nintendo 64, a notable console in the gaming landscape, boasts impressive features like 3D graphics and 64x64 textures. Games like Super Mario 64 and Banjo-Kazooie showcase the system's capabilities. However, a critical look reveals some drawbacks. One glaring issue is the continued use of cartridges. In an era where CDs are the new norm, Nintendo seems stuck in the past. The size discrepancy is evident, with Nintendo 64 games capped at 64MB, while PlayStation games range from 100MB to 2GB. It's time for Nintendo to catch up with the evolving format. Another drawback is the limited texture size of 64x64, especially when compared to the PlayStation's textures that can go up to 256x256. The difference is striking, considering the small time gap between the two consoles. Overall, the PlayStation 1 outshines the Nintendo 64 in terms of realism and boasts exceptional horror games like Silent Hill and Resident Evil. The Nintendo 64, while groundbreaking in some aspects, falls short in key areas, leaving room for improvement in future iterations.



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Last modified: November 5th, 1999